Online yaoi dating sims

While I’ve never played a dating sim myself, the genre has been among those most willing to push boundaries and test the social limits of video games as narrative platform, considering some of the more famous and controversial ones like Corpse Party and Higurashi no Naku Koro ni.It’s a great way to consider sexuality given all that the genre has already proven willing to embrace, and I’m pleasantly surprised to see a developer like Winter Wolves exploring the subject through lenses of varying gender, preference and race across their many games.And following Hurricane Sandy, he focused in on one in particular: a game engine for visual novels.

"You can't take that to the [i OS] App Store," Kreyling says. I don't even know if you could take that to Google Play. Right, so we looked at and we looked at this really sexually explicit property and I kind of threw up my hands and was like, 'Well we could ship it binary or we can make people go to a website.'" Rather than limit the reach of as a visual novel, Kreyling decided to break down the wall himself. In his spare time, he dug in on the project, a visual novel engine that would run in a browser. writer Michelle Palumbo was on board and starting work on the game's story. The friend's employer, a company called What Pumpkin, was in discussions with publisher Namco Bandai to make a visual novel about classic Namco characters who all were in high school together, like the ship from . It would allow Kreyling to leave his exhausting job at Muse Games and fund development on html VN.He wanted the game to run in a browser so it would be easier to sell, but there was no off-the-shelf solution. The friend remembered that Kreyling had been working on a visual novel engine and was looking for him to help make the game. But it would also mean that the visual novel would be put on hold.On October 29, 2012 Hurricane Sandy hit New York City.It brought a storm surge, causing the East River to overflow into lower Manhattan, flooding seven subway tunnels and cutting off power to the area for days.Less than a year later, he would create his own game engine, start his own studio and make his own game. "I would just come in and just fix stuff," Kreyling says.

"Like whatever needed to get done." This was especially true when it came to the development of , the game that eventually led him to the disaster area.

The game is priced at .99, with the “possibility of a free Steam key later”.

A deluxe version is also available on their website featuring the full soundtrack, wallpapers, and additional artwork for .99.

At the southern tip of Manhattan in Battery Park, the surge was almost 14 feet high.

At the time, Kreyling worked at Muse Games, located next to Battery Park.

Kreyling knew what he wanted his first visual novel to be, an adaptation of a friend's webcomic called .